Explore the $1 Billion Global Esports Industry
Per Newzoo, the global esports audience reached 380 million people in 2019 and is expected to increase to 557 million by 2021. Currently, North America is the leading country for esports revenue with projections of becoming a $1.65 billion dollar business by the end of the year.
These staggering stats, along with the predictions for additional revenue growth as the market continues to innovate and attract new investment. The USF Esports Summit hosted by the Vinik Sport & Entertainment Management Program in the Muma College of Business will take an inside look at the high-growth esports Industry.

Why Attend?
- A must-attend event for anyone interested in or currently doing business in the Esports industry.
- Our power-packed program features keynote presentations and discussions with top Esports industry leaders and experts.
- Gain industry insights and trends.
- Connect with regional and global Esports industry leaders.
2019 Attendees























2020 Speakers
Dr. Steven C. Currall
University of South Florida
Jordan Zietz
All-Star eSports League
Ann Hand
Super League Gaming
Todd Harris
Skillshot Media
Matt Marcou
EA Sports
Trent Murray
The Esports Observer
Wayne Kimmel
SeventySix Capital
Michael Brooks
National Association of Collegiate Esports
Jordan Bellar
G2 Esports
Katherine Amoukhteh
Esports College & Career Pathways
Jane Castor
City of Tampa
Emily Fuller
Wasserman
Juan Rodriguez
Lodgz Financial
Big Cheese
BigCheeseKIT
Brett Abarbanel
University of Nevada, Las Vegas
Venue
Media Sponsors
game on LEVEL SPONSORS
strategic partners
UNIVERSITY PARTNERS
COMMUNITY partners
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